Blog entry by MMOgrfy MMOgrfy

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If Blizzard wants to create Diablo 2 Resurrected Items as precise as possible, it must include Moo Moo Farm. Fans spent hours upon hours trying to decode the code at the first game, and several have fond memories fighting the Hell Bovines and overthrowing The Cow King. Not including it would disappoint Diablo's most dedicated fans. Even though the Cow Level isn't the most significant or radical planet in Diablo's extensive universe, it still played a pivotal part in the experience.

Its foolish character and ludicrous enemies provided comic relief in the game's black tone. Blizzard would be smart to deliver Moo Moo Farm into the contemporary era and include it in Diablo II: Resurrected. Without it, the remaster will have an empty emptiness just The Cow King may fill.

Blizzard wasn't kidding when it advised Polygon that the new remastered Diablo II would be loyal to the first. "Yes! Yes, keep those" Manufacturer Matthew Cederquist told journalists, saying that the team called it"the best feature ever."

As a lapsed player myself, the very idea is giving me chills -- harmful ones, ones that I imagine are akin to what Gollum felt in The Lord of the Rings when he made a decision to pull The One Ring off his brother's throttled corpse. I thought I could safely leave this match supporting, but no more. It appears I might want to track down an old friend shortly.

For the remaining original game's fanbase, however, this might be incredible news: gamers like me spent substantial amounts of time grinding Diablo II's supervisors and levels to dust looking for unique items, and of course selling them on the internet and trading them inside a game which was not really designed for buy Diablo Gold that type of thing. (One particular rare item, the Stone of Jordan, was actually employed as a makeshift form of money.)

 

  
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